CASE HISTORY AND SAMPLE CLIPS
Chronicles of Spellborn: Bohle Keeps a Title Alive
Over a Long Development Cycle
Spellborn, an indie Dutch developer, came to The Bohle Company for help finding a publisher for its MMO, both in Europe and the U.S. We started early, building a library of assets as the title was developed, and lining up interviews with various members of the development team so that we could build a steady stream of coverage monthly in the core game press. When development was delayed, we kept the title and gamer interest alive for more than three years — until publishers in both continents realized the game had an enthusiastic following and was well worth picking up.